Tag: exposure

Exposure Compensation

Exposure Compensation is an absolutely critical feature of the camera to understand.

Exposure Compensation is a way to brighten or darken the image being taken without adjusting any of the properties manually.

You are taking the camera’s measurments (light-metering) and saying “okay, that, but brighter” or “sure, that, but darker”.

The exposure compensation icon is universal. It looks like this:


Exposure Compensation Icon by Martin Chapman Fromm from the Noun Project

Exposure compensation doesn’t do anything in manual mode because we aren’t using the camera’s settings. This is why the exposure compensation button is also – while in manual mode – what often serves to toggle which setting your dial adjusts – shutter speed or aperture, in manual mode.

More Reading on Exposure Compensation

Videos on Exposure Compensation

Shooting Modes

PASM!

The mode dial is the thing on the top of the camera that has a bunch of weird icons, and the following letters: P, A, S, and M. or P, av, Tv, and M if you’re a canon shooter.

Mode Dial on a Canon 5Dmk3

PASM is an abbreviation of 4 modes for controlling how the camera behaves.

Canon cameras have “PTVAVM”, or “MAVTVP”, either way it doesn’t roll off of the tounge as well. We will say ‘PASM’ to refer to the shooting modes.

Camera’s have two main ways to control how much light gets into a camera. Shutter Speed and Aperture.

We’ll talk about the third, ISO, later. Aperture and Shutter Speed affect not just exposure but the look of an image. ISO is not used to creatively affect the look of an image, so it isn’t as important to understand yet.

P for Program

P is the new auto mode. Now more green camera or A+ or green rectangle mode. It’s P mode for you from NOW ON. P mode handles getting the image to look right for you, but allows you to – if you want – control other settings.

Settings like focus modes, drive modes, Exposure Compensation, and more fancy-schmancy camera talk that we will get back to later.

S (or Tv) for Shutter priority

or Tv for “time-value”

This mode gives a new control for our camera, a dial (probably by the shutter button, on the top. Maybe on the back), that lets us control what the shutter speed is. How long the camera lets light in for. We’ll talk about shutter speed later. Just now that it is measured in seconds, a unit of time; and S mode gives us control over it.

Canon calls it “Tv”. Everybody Else just calls it “s”.

A (or Av) for Apeture priority

Or Av for Aperture-Value.

A stands for Aperture. This mode gives you total control over the size of the hole in the lens, and the camera adjusts everything else to get the shot right. Otherwise, it’s the same as P mode. We’ll be talking about what this means later, just know for now that A mode gives you more control.

M for Manual Mode

This mode lets us control both the aperture, and the shutter speed. Also the ISO, which We’ll get to later. Manual mode means the getting the “right” amount of light is up to us, and the camera won’t make any decisions.

This is often important when you want to shoot consistently – like when stitching images together – and the camera’s decisions can fluxuate slightly. It’s also super useful when we want to take photos that are too dark or too bright.

Later you’ll be out and about shooting in ONLY manual mode. We aren’t there yet. Relax. Everything is going to be okay.

Mode dial on a Canon 70D

Burn The Flower

No more flower (“macro”) mode. No more person-running (“sport”) mode, and no more mountain (“landscape”) mode. These are just variations of program mode that perform better in certain situations.

Sport mode, for example, shoots with a faster shutter speed so shot’s are less likely to be blurry. From now on, if you had to shoot a sporting event and didn’t want blurry shots, you’ll go into S mode and dial up the correct settings yourself.

This advanced control is important because while cameras are really really good at what they do, they’re still limited by many assumptions – the camera doesn’t know what it’s pointed at. Only you know what you are trying to capture and emphasize. It’s also important for learning how these things work!

Becoming a photographer means taking control over these decisions.

The Camera is a Calculator

Let’s go over how What The Camera Does is being changed by the different shooting modes.

So the camera measures the scene and comes to a conclusion about how much light we need. Let’s pretend this is some single unit number, (Perhaps we call this an “exposure Value) and let’s pretend that it arrives at the number 10. We need 9 light for the scene.

Let’s say the ISO gives us 3 units of exposure value, the aperture gets another 3, and the shutter speed gives us the final 3 to get to 9 imaginary units of light. These 3 elements of the camera all factor into how much light there is.

Now, in reality, these elements are probably being multiplied by each other. Like Shutter Speed x Aperture x ISO = Exposure Value. Just… shh. Relax. Relax. Everything is fine. Math is easy. This part doesn’t matter right now. What matters is that all three of these elements contribute to the exposure of the camera. Our camera, on P mode, does all of the math for us. It decides how many units of shutter speed, aperture, and ISO to combine together to get the exposure.

On program (p) mode, the camera does it all for us.

On Aperture-priority mode, (A or Av mode on the dial), we control the aperture. We say, okay. I want an f-stop of 1.8. I want an f-stop of 8. We are deciding this unit. Like a recipe, I’m going “I want this much butter no matter what” and the camera is taking the ISO and the Shutter speed (the flour and the salt?) and changing them so our equation works out, and we get the right exposure.

Shutter priority (time value) mode is the same thing, but we control the shutter speed, we lock in this one unit of our equation, and the camera controls the other units. It’s still trying to do the same thing, to get the right amount of light into the camera.

There is no ISO priority mode.

Manual mode, we control the shutter speed and the aperture and the ISO. Fun fact, is many cameras can have the ISO set to a specific number or on ‘AUTO’ on all of these modes. So we can have ISO+Aperture locked in on aperture-priority mode and the camera changes the shutter speed, or we can be in manual mode and putting in totally wrong settings with both the aperture and the shutter speed, but the images look okay because the camera is changing the ISO for us. Then we walk around like “aww yeah I’m shooting manual and I’m nailing the exposure every time” and that’s not really true, but I’m not going to take that from you. You can keep that little victory.

Why no ISO priority mode?

The first reason is because the ISO doesn’t really affect creative decisions. It doesn’t change how an image looks, other than grainyness or noisiness. The higher the ISO, the “worse” the image, but it’s otherwise the same. One always optimizes for a low ISO, and the camera will just do that for us.

So the first reason is because we don’t need one. It would be silly.

Besides, you can go to program (P) mode and still lock the ISO to a specific number on most cameras, which then is basically ISO-priority mode.

The second reason is because of film. Before digital cameras, ISO wasn’t something you could control with the camera at all. It came from what film you decided to buy, with different films rated to different ISO’s. Different films were more or less sensitive to light. You would tell the camera “Okay, I have ISO 400 film in here now” and the camera wen’t “okay” and then you uses your different shooting modes.

Digital cameras came around and we didn’t add an ISO shooting mode, we just added a control that let one change the ISO amounts, or set it to auto. Cameras still behave the same way, otherwise! Neat!

Exposure Essentials

Images are made with light captured from the world. We can consider (or “model”) light in many ways – as particles, waves, and so on. For photographers it’s most convenient to consider light as rays that travel in straight lines and bounce off of things. Simple enough.

Some rays may travel weakly, and some with great intensity. Consider this for brighter light sources and weaker ones. Light also gets weaker in brightness as it travels from a nearby light source.

As rays of light “travel”, a ray of light hitting an object for an instant and one that hits an object for a long time have different effects.

We need to absorb rays of light in order to capture an image. Lets consider the difficulty of focusing this light later, right now, think that if we don’t get enough light, we won’t be able to capture our image.

Remember those old glow-in-the-dark toys? They were greenish?

For one of these to be bright, they had to absorb enough light. If you didn’t leave the lights in the room on for long enough, they wouldn’t be able to glow; or they would glow very differently.

Picture an array of these stars, very densely packed together. If we shine a flashlight on them, but hold up shadow puppets in front of our light, then turn the light off, we will be left with an image – of sorts – of the shadow puppet. That’s…sort of… photography. Kinda. Making images by capturing light. Sure.

Film is made up of a shoot full of tiny little grains. A dense grid of them. These grains – similar to the phosphorescent stars – were sensitive to light. After we shined light at them, we then – through entirely different chemical processes than that with the phosphorescent rocks involving silver halide – we can “develop” the film, which makes the image that projected onto it permanent, no longer sensitive to light.

Then bunch of other things happen that we don’t need to talk about now, and we have an image.

In digital photography, we have image sensors made up of a bunch of little light sensors, each representing a pixel of an image.

In order for these little light sensors to show an image, we need to shoot enough rays of light at them, for a long enough period of time.

If we give them no light, it will be black. Like when you forget to take the lens cap off.

If you give it a lot of light, it will turn white.

Somewhere in-between, if we give it not too little, and not too much light, we can create an image that is grey. And one that is light grey. And one that is dark grey.

Get enough of these little light sensors reading various shades of grey, and you have an image! Images come out of contrasting elements. Dark next to light, and so on. Just like drawing. Blue ink can’t draw well blue paper. White pixels don’t show details next to other white pixels.

If they all were the same brightness of grey… we wouldn’t have an image. We wouldn’t if they were all black or if they were all white either.

Don’t worry. I’ve left my lens cap on enough times to thouroughly test the hypothethis that an all black image makes a good picture. It doesn’t. No need to test that yourself.

The key to getting an image to appear is that the bright parts of our image are not too bright (ie: not solid white), and the dark parts of the image are not too dark (ie: solid black).

Camera’s have a limited range of brightnesses that that they can capture. The range a camera can capture from the darkest point in the scene being just-barely black to the brightest point in the scene that can be not-quite-white is called the dynamic range. Nicer (usually newer, more expensive) cameras have larger dynamic ranges.

If we can capture our grey, detailed, image. Then that image can actually represent the world we pointed the camera at. We can do photography!

A major part of photography is adjusting three settings on the camera – the shutter speed, the aperture, and the ISO, which determine how much light gets into the camera.

The major technical goal of photography is to create an appropriate exposure. One that shows the scene with as much detail as possible: Not all black, not all white.

Exposure And Cameras

Make sure you understand your exposure essentials before reading this article.

Camera’s control how much light gets in by adjusting one of three things.

  • How LONG the camera lets light in for.
  • How MUCH the camera lets light in at a time.
  • How SENSITIVE the camera is to light.

Shutter Speed, measured in seconds, is how long we let light into. One second? One Thousandth of a second? Less time, less light, and \(all else equal\) the darker the image. I know “speed” is a weird way to talk about “time” but, let it go. Just don’t worry about it. If it really bothers you, then be like Canon and call it “time value” if you want.

Aperture, measured with in “f-stops” \(whatever that means\), is an adjustable hole in the camera. This hole can get bigger or smaller. Basically, it lets the _lens_ get bigger – and let in more light, or smaller, and let in less light. These numbers often have a decimal in them. Like “5 point 6” or “2 point 8”, or just “8”.

ISO, measured in… nothing, it’s just ISO. ISO stands for “International Standards Organization”, the people who decided what numbers to use so that all camera and film manufacturers would agree. Thank’s ISO! It refers to how sensitive the camera is to light.

We call this relationship the Exposure Triangle

Getting The Exposure Correct

Let’s say you’re at a soda machine. You want to fill up your cup with the perfect amount of soda, right to the rim. Too much and it overflows and your hands get all sticky. Too little and you’re left thirsty and dissapointed.

The shutter speed would be how long you hold the cup against the lever, how much time we let the soda out of the machine.

The aperture would be the nozzle. Think about the difference between getting a soda vs. the little water lever. The water trickles out, or comes rushing out.

The ISO would be the size of the cup. How much soda do we need anyway? How much before we are overflowing? Overflowing for a small dixie cup isn’t overflowing for a KFC chicken bucket!

How these different settings work with each other and how they affect your image – we’ll come back to that. Let’s learn how to mess with these settings on our fancy cameras!

To change these settings in action, see he section on shooting modes.

Videos on Exposure

*editors note: wow lots of really long-winded video explanations of the exposure triangle exist. Sorry. Watch a few of these things, and absorb the information. It’s not that difficult.*

These animations are decent.